Just stats, no commentary till the end, you can make your own deciphering by just the numbers, since some fools(hehe you get it...) are too sensitive to words...
1) Assassins Rite=Swim
Total Points= 8,344,647
ABP=1,601,919(2)
DBP=468,990(8)
TBP=2,070,909(3)
Top 15 Attackers=1
Top 15 Defenders=0
Top 15 Fighters=0
Last 5 days of ABP=91,092
Last 5 days of DBP=25,263
Avg Player=86,925(2)
Oceans they control(Most cities in an Ocean)=4
Oceans they have cities in but not control=10 (Not counting Academy)
2) Antimatter=Swim
Total Points= 7,637,747
ABP=572,377(10)
DBP=450,612(9)
TBP=1,022,989(9)
Top 15 Attackers=2
Top 15 Defenders=2
Top 15 Fighters=1
Last 5 days of ABP=150,131
Last 5 days of DBP=66,527
Avg Player=80,398(4)
Oceans they control=3
Oceans they have cities in but not control=15...yea that is the kind of world Upsilon is where this is possible...
3) Havoc - Black Ops=Swim
Total Points= 6,677,350
ABP=1,539,923(3)
DBP=652,548(5)
TBP=2,192,471(2)
Top 15 Attackers=2
Top 15 Defenders=0
Top 15 Fighters=1
Last 5 days of ABP=174,078
Last 5 days of DBP=80,911
Avg Player=83,467(3)
Oceans they control=6
Oceans they have cities in but not control=11
4) The Hive=Sink because clearly looking at everyone else's numbers this is the only alliance that has no idea what they are doing...Big Time MRA....
Total Points= 6,609,447
ABP=2,620,015(1)
DBP=2,476,833(1)
TBP=5,096,848(1)
Top 15 Attackers=6
Top 15 Defenders=8
Top 15 Fighters=8
Last 5 days of ABP=177,059(1)
Last 5 days of DBP=279,340(1)
Avg Player=100,145(1)
Oceans they control=3
Oceans they have cities in but not control=7
5) The Trinity=Swim
Total Points= 5,313,198
ABP=972,153(4)
DBP=729,112(4)
TBP=1,701,265(4)
Top 15 Attackers=1
Top 15 Defenders=1
Top 15 Fighters=1
Last 5 days of ABP=71,758
Last 5 days of DBP=108,194
Avg Player=55,930(5)
Oceans they control=2
Oceans they have cities in but not control=11
6) The Elder Gods=Swim
Total Points= 3,971,435
ABP=731,407(7)
DBP=849,028(2)
TBP=1,580,435(6)
Top 15 Attackers=0
Top 15 Defenders=0
Top 15 Fighters=0
Last 5 days of ABP=49,041
Last 5 days of DBP=80,025
Avg Player=49,030(7)
Oceans they control=4
Oceans they have cities in but not control=12
7) Special Ops=Swim
Total Points= 2,816,027
ABP=475,119(13)
DBP=446,887(10)
TBP=922,006(11)
Top 15 Attackers=0
Top 15 Defenders=0
Top 15 Fighters=0
Last 5 days of ABP=39,979
Last 5 days of DBP=18,698
Avg Player=44,699(8)
Oceans they control=2
Oceans they have cities in but not control=8
8) Arrivederci=Swim
Total Points= 2,730,004
ABP=755,902(5)
DBP=836,194(3)
TBP=1,592,096(5)
Top 15 Attackers=2
Top 15 Defenders=2
Top 15 Fighters=2
Last 5 days of ABP=37,246
Last 5 days of DBP=52,708
Avg Player=50,556(6)
Oceans they control=1
Oceans they have cities in but not control=11
9) Havoc - Red Ops=Swim
Total Points=2,674,997
ABP=744,624(6)
DBP=403,014(11)
TBP=1,147,638(8)
Top 15 Attackers=0
Top 15 Defenders=0
Top 15 Fighters=0
Last 5 days of ABP=48,460
Last 5 days of DBP=23,823
Avg Player=50,556(6)
Oceans they control=1
Oceans they have cities in but not control=18
10) Heracletian Alliance=Swim
Total Points=2,598,163
ABP=493,728(11)
DBP=280,857(16)
TBP=774,585(14)
Top 15 Attackers=0
Top 15 Defenders=0
Top 15 Fighters=0
Last 5 days of ABP=50,754
Last 5 days of DBP=16,818
Avg Player=28,869(10)
Oceans they control=2
Oceans they have cities in but not control=10
11)....We can wrap this up right about here. I think we get the idea...
Conclusion: Oh man where to start...Well for starters its quite clear looking at the number above who the "MRAs" are. No amount of Fools can deny these charges when you actually take a look at the numbers and how their members contribute. This is a war game and in the end there can be only one who wins(Did you hear that Academies...regardless of your belief that this game is about simming, there actually is a victory and only ONE alliance can achieve it.), not to say that "Coalitions/Academies" do not have a purpose or place in this game because they most definitely do.
But when it is taken to this extreme where we have some Alliances/"Coalitions" that span several Oceans away what advantage does that offer you? Do you really think your alliance is strengthened by having 100+ Players spread so far in so many different Oceans? The farther you spread as an alliance through merges/mass recruitment just further isolates your players to the point they get bored unless you are into just recruiting simmers(which most of these alliances clearly seem they are interested in). Its not a bad thing to be in several Oceans if you conquered your way to it and poached enemy members(Not all of them...) because that means your members expanded into those Oceans and no player is left behind in the core of their alliance.
You guys in Ass think that I have unfairly criticized you and just pick on you guys because why not but that couldn't be farther from the truth. I want to be in a world that is filled with action, rivalries and entertainment because that is what keeps members active/playing.
I come from a much slower world than this one and trust me this game can get very boring once this server gets depopulated. This server with so many players(even though as I saw through the "Records" most of these alliances are racked with inactive/simmers) has some great potential, we have players in so many different Oceans and we could have so many different Independent Alliances each with their own backstory, wars and value to this server. Instead alliance after alliance has these kumbaya policies of befriending/merging/recruiting everything under the sun, which is only killing this server.
Look at the externals there seems to only be one major story and that is work together to kill the Hive(But why if according to some we are a MRA???) and look what that has left us. We barely get any action or commenting on it because its beating a dead horse by most people instead of having multiple different rivalries or stories to keep this place going, this external died quicker than Eta did and that world is watching grass grow.
I could care less what people think of me or my alliance but I don't want the world that will become my main once my other worlds ends be a boring place. This world has too many "Coalition" or multi-alliance brands, we have one Giant Brand to the West and another to the East, with every other alliance in between them trying to emulate them. How many academies/alliances is too much? Apparently no such thing as too much on this world.
For the sake of your people and this server, stop being so scared of fighting your border alliances and don't take in every alliance/player that doesn't want to fight. Trust me in most wars you fight against a border alliance, within a week you will have them wanting to call it quits, it doesn't mean you actually have to.
Players like Fools are completely fine buying gold and mass recruiting everyone they can find because they are in this for the long-term and are completely okay just letting their players quit since they will more than happily enjoy eating their cities. Just look at the numbers to prove it, in an alliance of 99 players(With an academy having another ton of players...) instead of allowing his lesser players to eat those cities and focus his offensive might on his enemies, he gobbles those cities up like skittles and than wonders why most of his alliance are far from any action and getting quite bored.
This server can take my advice or not, it won't bother me one bit but if you leaders actually cared about your peoples than start showing it and stop thinking the point of this game is to make as many friends as possible.
I really do feel for the good players because there a lot of great players stuck in some of these alliances because they started in an ocean too far to join an alliance of their peers. Its a real shame when they have no choice but to quit...