1) The Union---11.4 Million Total Points; AvgPoints: 234,000; TBP: 5.8 Million; ABP: 3.4 Million; DBP: 2.4 Million
Top Ten Players: 5; Top Ten Attackers: 4; Top Ten Defenders: 3; Top Ten Fighters: 4
Clearly the best alliance in Eta, best situated to keep its members entertained with live prey on all sides of its border. Any new wars initiated by this alliance will bring doom to the alliance they are engaging. Biggest risk to end-game victory would be losing quality members to boredom. This alliance has shown an ability to defend and attack better than any other alliance organization of Eta.
2) Night Warriors---8.8 Million Total Points; AvgPoints: 180,000; TBP: 3.3 Million; ABP: 2.6 Million; DBP: 700,000
Top Ten Players: 3; Top Ten Attackers: 3; Top Ten Defenders: 0; Top Ten Fighters: 3
Second best alliance of Eta besides the Union no other alliance comes close to us in strength,points or ability. Has the best three attackers of Eta(By ABP) which would bring an unholy focus and destruction at the path of anyone who comes across these members of the Night. While this alliance has only lost one city in any of its war efforts, most alliances that have run up against the Night usually give up attacking the Night once its seen how hopeless it is so the alliance has never been tested for too long when it comes to defensive needs, hence its low DBP. This alliance has arrived where it is by belonging to a 3 Alliance coalition, the other members of the Coalition being Oceanus and Night Fall, though the Night works closely with other alliances not considered part of its Home Coalition. Long live the Night!
3)ALL IN---4.6 Million Total Points; AvgPoints: 135,000; TBP: 2.1 Million; ABP: 1.5 Million; DBP: 620,000
Top Ten Players: 0; Top Ten Attackers: 1; Top Ten Defenders: 0; Top Ten Fighters: 1
This alliance has great active leadership that has helped guide it to prosperity and has worked closely with the Night and the Union. It as well has not been attacked much giving it a low amount of DBP but it has made up for it with a very active attack total. Will see this alliance remaining on the top through WW phase barring any alliance instability. One of the last alliances to still have an Academy which has helped keep its member totals up and continue to feed it active members for some time to come.
4) The North---4 Million Total Points; AvgPoints: 101,000; TBP: 580,000; ABP: 380,000; DBP: 202,000
Top Ten Players: 0; Top Ten Attackers: 0; Top Ten Defenders: 0; Top Ten Fighters: 0
One of the newer alliances, born from the split of what was once Apocalypse Warlords. Usually newer alliances have few enemies but would assume it is currently in a war with The End(The other AW alliance spin-off) for supremacy of the northern oceans of Eta. Due to its distance from most major alliance, this alliance could provide a good run at WW phase since it will have no threats to destroy its islands unless the war with The End turn sour. I would say its major advantages would be distance from most top threats, should keep them safe and protected unless they decide to venture out for future expansion.
5) Oceanus---3.9 Million Total Points; AvgPoints: 97,000; TBP: 1.4 Million; ABP: 1.1 Million; DBP: 254,000
Top Ten Players: 0; Top Ten Attackers: 0; Top Ten Defenders: 0; Top Ten Fighters: 0
While not as point rich as its neighbors, this alliance is a good group of players with experienced leadership. Works closely with the Night Empire(NW/NF) which has helped keep its waters relatively safe since no real threats to Oceanus or NW exist in their waters. Biggest handicap of this alliance is the same as NW but more extreme which is very little DBP since no major alliance has ever been able to sustain any major offensive operations against the might of Oceanus-Night. Barring political instability will most likely be around for WW phase.
Due to being tired of doing this any longer, will end my analysis of the top alliances of Eta. Hope you enjoyed it!