DeletedUser
Guest
We need to change this. Any ideas?
Dont attack active players until they reach 4k points.We need to change this. Any ideas?
Dont attack active players until they reach 4k points.
Let them grow...
Use grepostats (http://us.grepostats.com/world/us4/index) to know when a player is active or not before to farm his city.
I'm serious, believe me.Are you serious? This is a WAR GAME. C'mon bro.
I'm serious, believe me.
And I'm a fighter, not a builder.
Do you find it fun to attack weaker players?
If you start attacking and plundering your neighbors you will get a nice desert around you.
Should let them fatten his cities before to plunder or conquer it...
I will concur, it does you no real good by conquering the little guy. Unless you are farming the city, there is no need to scare away all of the less experienced players.
You must be patient.True, but without new blood coming in, there will be minimal growth.
Well, you definitely started late. That could be a problem seeing as the top, most interested players are in the core. (they start the first few days)
Thanks for the info Oriol. We were a new ocean made entirely of new players. Limited options. I just think the game should offer a beginner's package to speed up growth initially, whether it be additional resource production or start with all lvl 3 buildings. Otherwise players starting late are always at a sizeable disadvantage and I think that limits the amount of players that are willing to accept that challenge and continue playing. Something to help decrease that disadvantage would be nice.