DeletedUser11750
Guest
I've played in a couple different worlds, and the pattern is the same every time:
No one new sticks around and the game dies.
The solution:
Beginners Only Worlds.
Maybe even tiered play that you have to opt out of.
Start worlds (maybe 1 in 5?) where if you have a Greposcore over a certain number (say 20,000 for discussion) you get dropped into a newb world, maybe with enhanced in game tutorials or hints.
A lot of online games use this method.
- World Annoucned
- Long standing alliances decide if they're abandoning current worlds
- Grepo's Greybears time their drop to all be together
- They drop in.
- Drop $100 in gold to get 5 cities in 3 days
- And then start pouncing on everyone they don't know (which is made easier by greposcores being visible.
- New folks get either taken in one fight or harrassed by 35 attacks in a couple days and quit.
No one new sticks around and the game dies.
The solution:
Beginners Only Worlds.
Maybe even tiered play that you have to opt out of.
Start worlds (maybe 1 in 5?) where if you have a Greposcore over a certain number (say 20,000 for discussion) you get dropped into a newb world, maybe with enhanced in game tutorials or hints.
A lot of online games use this method.