Update App to V1.3.0 - Changelog

DeletedUser

Guest
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Dear players,

We are pleased to announce we have just updated the app with the below changes. Please feel free to discuss the changes HERE.

Thanks for playing Grepolis and enjoy the game!

Features/Changes:
- Added 9 new quests to the app;
- Improved own player profile with new elements;
- Improved localization of date and time displays;
- The spell cast buttons for commands are now disabled when the spell is not useable;
- Replaced low resolution assets of the ring menu with HD versions;
- Changed the direct play button: it now shows "New Player" for new players and "Play" for existing players to avoid confusion;
- Added a screen when logging in after having lost all towns.

Bugfixes:
- Activities in City List were not correctly reset if an activity expires and the City List is brought up again;
- Added additional security measures to prevent filesystem access crashing the app;
- Fixed an issue that might cause an app crash on android;
- Fixed wrong information in the advantages of the administrator;
- Fixed a bug that could mix data of two different towns;
- Fixed wrong temple images for Hera and Poseidon;
- Fixed the translation of the "Spell" tab;
- Fixed the translation of the messages tab;
- The extend button for spells was always visible;
- There was an inconsistency in the advantages offered by the administrator and captain;
- Fixed a possible error that could occur when issuing a building upgrade and then opening another overview screen;
- Fixed a problem where the app would display already completed quests;
- In the attack screen, the bunks research was not considered;
- There was an issue with loading map data;
- Fixed a possible crash after login;
- Fixed calculation of travel times when slow land units are transported with ships;
- Fixed a favor display issue in the header;
- Not all farming villages were visible on the map.

The Grepolis Team
 

DeletedUser

Guest
i was thinking that if you attack a city on a differont island there should be a continue in a raid over land feature that would let you leave your ships and go attack another city on the island over land but you could loose your ships if they were not left with enough support to fight off an atack. i think that might be a nice feature they could put into the game
 
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