UNFAIR?

Discussion in 'Gameplay and Forum Questions' started by ROCK27, Jul 12, 2017.

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  1. ROCK27

    ROCK27 Citizen

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    us players are at a disadvantage against en players. Last two maps , we have all been attacked while we are sleeping. Does anyone else think that it's unfair?
     
  2. Bruggs17

    Bruggs17 Philosopher

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    By that logic aren't they asleep when you are awake?
     
  3. figtree2

    figtree2 Staff Member

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    EN is international which means people all around the world are playing. That means that a lot of people most likely get attacked during their sleep. Unfortunately, it may seem unfair to you, but opponents look for vulnerabilities and decide when to attack. That may include when you are asleep.

    I have moved this thread since this was in the wrong section.
     
  4. Zeeker348

    Zeeker348 Philosopher

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    There are alarms and phone notifications to help combat that... Also like this wise man said they are asleep when you are awake so you too can abuse it ;P
     
  5. thunder1806

    thunder1806 Newcomer

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    where did all my resources go, i had resoucres going to my cities from some of my cities before the server was updated, the resources never reached my cities and they were not returned to their city where i sent it from
     
  6. Hecate428

    Hecate428 Newcomer

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    I can't even get back into the server right now. Under attack in 3 cities and all just stopped responding. Restarted and now can't log in. It has never taken this long to update. What's happening?
     
  7. thunder1806

    thunder1806 Newcomer

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    i have lost so much resources
     
  8. Hecate428

    Hecate428 Newcomer

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    Thunder, is the game responding? I had 3 attacks that happened but no reports showed up. Timer said 0:00 but no results showed. Are you actually still playing? Because I can't even get in.
     
  9. MarkASp

    MarkASp Philosopher

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    It looks like all queues (construction, barracks, harbor, trade, etc) are freezing when the first entry hits 0. Seeing it on several worlds. File a bug on it.
     
  10. Occult40

    Occult40 Messenger

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    That's why you're not supposed to sleep!
     
  11. ROCK27

    ROCK27 Citizen

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    It's been a couple years since I've played a REVOLT world. My question is:

    When your city is in red revolt and your opponet sends a CS with 25 LS and 500 slingers,,,,will 50 birs and little DLU defeat him?
     
  12. figtree2

    figtree2 Staff Member

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    Yes. 50 biremes should be enough to defeat him.
     
  13. ROCK27

    ROCK27 Citizen

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    THANK YOU!!!
     
  14. ROCK27

    ROCK27 Citizen

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    One other question, do you need red revolt when taking a ghost city?
     
  15. MarkASp

    MarkASp Philosopher

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    No. Just make sure it's clear, or clearable with the troops you send with the CS, and send your CS.
     
  16. ROCK27

    ROCK27 Citizen

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    THANK YOU!!!

    Unfortunately, after 5 years, this will be my last map. Do not like SKYPE, and without ingame chat, THIS is a different game
     
  17. Lord Fauntleroy

    Lord Fauntleroy Philosopher

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    Skype makes things a lot easier than the old chat system - you can show reports etc a lot faster. That being said the volume of chat on an alliance page can become too much sometimes when you are always catching up.
    I would consider asking if the alliance could have two pages on skype - one general where anything goes and one strictly for the game.
    The combo of Grepo+Skype is very effective for very active players
     
  18. Goinski

    Goinski Philosopher

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    So, I'm to understand. There is no longer a in game chat system. Huh. Doesn't that beat all.
     
  19. Lord Fauntleroy

    Lord Fauntleroy Philosopher

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    I hadn't even looked - tbh I haven't been in an alliance over the last 4 years that used the in game chat page (the advantages found in alternatives were clear) so I think it makes sense for Innogames to focus their attention on game play rather than updating/maintaining the chat system.