Top 12, Sink or Swim

Discussion in 'US 78 - Rhammus' started by Murithian, May 13, 2019.

  1. Murithian

    Murithian Newcomer

    Sep 22, 2015
    Keep in mind this is an opinion, there are many like it, but this one is mine. LOL

    #12 Cats and Hats - Sink - Too few players, will probably be swallowed up into another alliance.
    #11 The Nuclear Federation - Swim - Has a couple of good players, if they can bring in a few more active players, they might make it,
    #10 101st Legion - Sink - They need to bring up their weaker players quickly. If they can't establish dominance in 45, they'll fall.
    #9 The Abandoned - Sink - They will probably suck up the players from 101st who have skills, but world placement, is not in their favor.
    #8 Rubicon - Sink - If someone from the 60s is their best player, then dementia will set in, and they'll forget to play.
    #7 Order of the Dragon - Swim - But that's because I like this group
    #6 Armagedon - Sink - This was a tough call. There are a few decent players, but that won't hold the alliance together.
    #5 Knights of Sparta - Swim- looks like a well balanced group, some heavy hitters.
    #4 The New Day Co-op - Sink - Refer to #2
    #3 The War Art - Sink - As the world progresses, many of their players will get pulled into another Alliance.
    #2 The New Day - Sink - MRA
    #1 Art of War - Swim - Established dominance at the beginning, with reserve players they are a strong contender for Domination.