Aurabolt
Citizen
By Upgraded, I mean actually happen more than once a day and actually be useful across the board.
Here's how it is now:

I would like to see it tweaked so Resources and favor gained is applied to ALL cities and Gods. At this point, it might as well. If you pick both Resource and Favor, you will also get a12-hour buff for both Resource and Favor that can stack.
I would also up the maximum days from 7 to 21. Every 3 days, you will be able to choose 2 rewards instead of one.
To incentivize picking the goblet, I would add the chances of getting the following type of perks or Tokens:
* This perk can only be gained once every 24 hours.
** This perk can only be gained once every 7 days.
Oh and the window should pop twice a day: Once at Midnight and again at Noon. This would be extremely helpful and add some random competativeness as well. All of these would give folks a good reason to want to log in every day to say the least!
Here's how it is now:

I would like to see it tweaked so Resources and favor gained is applied to ALL cities and Gods. At this point, it might as well. If you pick both Resource and Favor, you will also get a12-hour buff for both Resource and Favor that can stack.
I would also up the maximum days from 7 to 21. Every 3 days, you will be able to choose 2 rewards instead of one.
To incentivize picking the goblet, I would add the chances of getting the following type of perks or Tokens:
- Double Dip: Get Two Tokens from Island Quests instead of one. Applies to all cities. Lasts 12 hours.
- Tyche's Blessing of Luck Token**: No matter how many times the city is attacked, it will not fall. Lasts 24 hours.
- Divine Bulwark Token*: The Gods look out for their own. Blocks Temple Looting and the effects of Earthquake, Plague and Narcissism on one city. Lasts 24 hours.
- Advisors' Ledgers*: An Advisor has decided to aid you for 7 days! Gains or extends the services of an Advisor of your choice for 7 days. Has a small chance of gaining or extending the services of all Advisors for 7 days.
- Advisors' Contract**: An Advisor has decided to aid you for 14 days! Gains or extends the services of an Advisor of your choice for 14 days. Has a small chance of gaining or extending the services of all Advisors for 14 days.
- Golden Tribute*: Your people offer Gold to you as Tribute! Randomly gain 50,100, 250, 500 or 1000 Gold.
- Tyche's Blessing of Resources I/II/III Token: Increases Production of Wood, Stone and SIlver for 1/2/3 Week(s).
- Cultural Level Increase*: Increases Cultural Level by one.
- 10 Cultural Points: Gain 10 Cultural Points.
- 25 Cultural Points**: Gain 25 Cultural Points.
- Architect's Ledger: Reduces Resource Costs and Times of for Building Construction by 50% for 8 hours.
- Academy Scholar: Reduces Resource Costs and Times for Academy Research by 50% for 8 hours.
- Tyche's Blessing of Conquest Token*: Reduces Conquest Time by 50%. Applies to all cities. Lasts 24 hours.
- Tyche's Blessing of Revolt Token*: Reduces Red Revolt Time by 50%. Applies to all cities. Lasts 24 hours.
- Smooth Takeover**: Allows Ghost Towns on Conquest Worlds to change hands with just a Colony Ship. In addition, there is no Conquest Timer. Permanent, applies to one city.
* This perk can only be gained once every 24 hours.
** This perk can only be gained once every 7 days.
Oh and the window should pop twice a day: Once at Midnight and again at Noon. This would be extremely helpful and add some random competativeness as well. All of these would give folks a good reason to want to log in every day to say the least!
Last edited: