Just curious who would plat this type of "casual" world in future worlds?
Such a simple fix like having the percent going up 10% per week after the first 2 weeks, yet they either do not want to do that or cannot do that. Clearly the majority agree that the present casual world is very broken.My alliance hates this, lets be honest. This is a sim world we're just hanging out on till something good comes up. Inno will not make $$$ here so should open a server soon for those of us that wanna have fun and fight. They make more $$$ that way.
By all means correct me if I'm wrong but, I think that's because the '20% rule' is based on Total City Points, not just the point total of an individual city.the 20% rule doesn't even work correctly i have a lesser city at 1559 points trying to attack a 1539 point city and can't as it gives the response "you are either to powerful or to weak to attack this player" the last time i checked 20% of 1500 would be 300 - the difference between th 2 cities is only 20 points