Changelog 2.75

DeletedUser4967

Guest
We would be happy to hear your comments and discussion here.
 

DeletedUser10632

Guest
Beg your pardon but I can't find the 2.75 announcement.

Did have a red notification on my messages like there's an announcement but there's nothing.
 

DeletedUser

Guest
If you take this here:

http://http://forum.beta.grepolis.com/showthread.php?2350-Update-2-75

And forget theses things (for the Beta only)

kagrrzdp14.jpg


You should get the main interesting parts.

Date of implemention should be Wednesday the 26.

Edit: Infos on the rebalancing can be found here:

http://wiki.en.grepolis.com/wiki/Rebalancing_4#_ga=1.62752553.440446553.1410921667

Edit: The things highlighted will NOT be implementet with 2.75. Funny sidenote here: It seems like i can not post in this thread anymore.
 
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DeletedUser11560

Guest
They will put it HERE?!
But I do like the price increase...lol
 

DeletedUser

Guest
As i edited above now:

The highlightet features are for the international Beta Test Server only!
 

DeletedUser4967

Guest
Version 2.75


On Wednesday, November 26th Grepolis will be updated to version 2.75. As always there will be a short downtime while the update is applied.

Summary


After a long testing phase, the rebalancing is finally ready to be released worldwide. Furthermore, with this update we worked on a introduction animation to the game for new players joining Grepolis, general improvements coming directly from the community and bugfixes.

New features


  • An intro animation was implemented which will show up before the welcome window.
  • Added a number to the inventory icon which shows the number of currently stored items of the normal inventory (suggested by the community).
  • Implemented push notification for new island quest.
  • Redesigned and improved the spell screen of selected city (suggested by the community):
    • Added overview about all gods;
    • Added information about all spells, current amount of favor and amount of how often a spell can be used;
    • Added button for reports.

Balancing

  • City Guards now requires academy level 1 instead of 4;
  • Meteorology now requires academy level 4 instead of 13;
  • Shipwright now requires academy level 13 instead of 16.
  • Architecture now reduces by 15% instead of 10% the resource costs of all buildings in a city;
  • Building Crane now reduces by 15% instead of 10% the construction times of all buildings in a city;
  • Espionage now gives a bonus of 20% on the invested silver coins to a dispatched spy;
  • Diplomacy now gives 15% additional resources from demanding and looting from farming villages;
  • Cryptography now decrease by 10% the loss of silver coins due to an enemy spy.

Units:

Land Units:
UnitChanged ValueOld ValueNew Value
ArcherBlunt Defense67
Distance Defense1213
HorsemanAttack5560
CatapultResource Costs 1200 of each700 of each
Building Time5h 43m3h 30m
Speed12

Ships:
UnitChanged ValueOld ValueNew Value
Transport BoatTransport Capacity2026
TriremeAttack180260
Speed915
Silver Costs9001300

Mythical Units:
UnitChanged ValueOld ValueNew Value
HydraWood Costs54006750
Stone Costs28003500
Silver Costs 38004750
Favor Costs400300
Attack10001310
Sea Defense7151400
ErinyesWood Costs25003300
Stone Costs50006600
Silver Cost50006600
Favor Cost480330
Attack12101700
Blunt Defense688460
Sharp Defense688460
Distance Defense895595
ManticoreWood Cost44005500
Stone Cost30003750
Silver Cost34004250
Favor Cost405270
Attack9451010
HarpyWood Cost16002000
Stone Cost400500
Silver Cost13601700
Favor Cost13085
Attack266295
Speed2528
CyclopWood Cost20003000
Stone Cost42005000
Silver Cost33604000
Favor Cost360240
Attack7561035
Blunt Defense9451050
Distance13101450
MinotaurWood Cost14002500
Stone Cost6001050
Silver Cost31005450
Favor Cost202180
Attack450650
Blunt Defense675750
Sharp Defense300330
Distance Defense560640
CentaurWood Cost17402300
Stone Cost300400
Silver Cost700900
Favor Cost10070
Attack156134
Blunt Defense150195
Sharp Defense450585
Distance6080
CerberusWood Cost12501950
Stone Cost15002350
Silver Cost30004700
Favor Cost230180
PegasusWood Cost28004000
Stone Cost3601300
Silver Cost80700
Favor Cost180120
Bunt Defense900750
Sharp Defense250275
Distance Defense300275
MedusaWood Cost15001100
Stone Cost38002700
Silver Cost22001600
Favor Cost210110
Blunt Defense625480
Sharp Defense435345
Distance Defense375290
GriffinWood Cost38004100
Stone Cost19002100
Silver Cost48005200
Favor Cost250230
Attack860900
Blunt Defense240320
Sharp Defense270330
Distance Defense100110
Speed2018
Calydonian BoarWood Cost28002900
Stone Cost14001500
Favor Cost110120
Attack250180
Blunt Defense450700
Sharp Defense950700
Divine EnvoyAttack3545
Favor Costs1512
Blunt Defense2040
Sharp Defense2040
Distance Defense2040



Improvements


  • Changed Hero Helena:
    • She will now be a hero of war;
    • Her recruitment costs increased;
    • Her ability will now reduce the required revolt time/conquest duration when sending her along with a conquest army.
  • Reworked the registration mail.

Bugfixes


  • Fixed direction selection screen after restart which looked cut off.
  • Fixed issue with not existing attacks being displayed in attack counter.
  • Fixed mouse cursor visual appearance when hovering cancel button in baracks or harbor.
  • Increased size of boxes in the trade overview.
  • Upgrade icons are now greyed out when Administrator expires.
  • Fixed issue where bbcode pop-ups aren't closed when saving the profile description of an alliance.
  • Fixed amount of resurrected units from Hades' resurrection.
  • Fixed last tick of demoralized army while ritual: demoralizing plague is active.
  • Recruiting tutorial quests now consider units gained from rewards.
  • Fixed report when casting sea storm on returning units from attack on a ghost town.
  • Fixed possibility to attack island quest towns again after finished island quest.
  • Fixed UI below the city name to display effects correct again.
  • Fixed calculation of "Divine Envoy" from "Divine Intervention".
  • Added Tooltips to premium buttons of recruitment in recruitment dropdown UI.
  • Fixed graphical issue with soldier and builder located on the same place.
  • Fixed location of gold amount for organizing Olympic Games.
  • Fixed drop down background of multiple commands.
  • Fixed Democritus' effects because of doubled loyalty loss.
  • Fixed issue with unit generator spells triggering push notifications.
  • Fixed issue with duplicated player awards shown in the profile for the owner after restart on a world.
  • The tooltip of the effect "Trojan Defense" was showing wrong values.



We hope you enjoy the update and if you have any feedback we'd love to hear it in this thread.

Best regards,
Your Grepolis Team

[gpfooter][/gpfooter]
 
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DeletedUser8378

Guest
I very much like the favor cost being reduced for myth units. :eek:
 

DeletedUser

Guest
I do not like the changes. The Myths units were something special before the rebalancing. But i think i can live with that ;)

Can anybody maybe give us a complete description about how Helena will work in the future?
 

DeletedUser11560

Guest
I know right. I'm getting Helen in another world and I don't want to be in the dark
 

DeletedUser3712

Guest
what are we discussing

We would be happy to hear your comments and discussion here.


I'm somewhat confused, are these changes going into effect for all worlds...including worlds 10 days from world wonders?
 
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DeletedUser

Guest
i am confused ... are you talking about *helen or *helena?

there is no helen in us.36grepolis, lamia .. :s
 
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DeletedUser

Guest
I'm somewhat confused, are these changes going into effect for all worlds...including worlds 10 days from world wonders?

From everything, i ever read in the the forums i visit (especially the german) the answer is:

YES.

Every argument against implementing this on already existing worlds have been brought up before. I could tell you what the officials have to say about this.

But that is not my job here ;)
 

DeletedUser

Guest
anyone thinking it may be a reasonable strategy to only build Triremes now and not LS/Bir?
It may not be the most efficient but it sure makes things more flexible...
 

DeletedUser

Guest
Improvement Suggestion

We would be happy to hear your comments and discussion here.

I would still like to see this become compatible with the new android system. the app still indicates that it is not compatible with the new android updates and will not install. Is there any idea as to when this will get fixed so we can access the system remotely on our new android phones? :s
 

DeletedUser5576

Guest
Like everything, but can you check the grammar for the cyclops. Singular is cyclops, plural is Cyclopes. Cyclop is not a word.
 

DeletedUser

Guest
I'm not sure if this is grepo or Apple but, on the iPad you used to be able to copy and paste reports no problem and now the copy button disappears really fast and is very very hard to copy and paste a report
 
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