Changelog 2.149

DeletedUser13502

Guest
Changelog 2.149


Dear Community,

On Wednesday October 18, 2017 we will update to version 2.148. As always there will be a short downtime during the update and we thank you for your patience.


Summary

  • Additional improvements for the early game phase have been implemented, some technical adjustments for IPv6 were made and the code refactoring for the command overview was continued. The latter will be an ongoing topic in the following weeks to come.
  • Furthermore, automatic deletion processes were improved and bugs were fixed.
New Features and Changes

  • The following additional improvements have been implemented for the tutorial and early game phase:
    • Quest log - Scrollbars in the quest log are now hidden if they are not needed due to only having a small amount of quests.
    • Quest log - The island quest subsection of the quest log is hidden in the early tutorial phase, up until island quests are unlocked.
    • Bandit Camp - The tooltip displayed while hovering the bandit camp on the island view while an attack movement is in place was adjusted to use more concise wording (e.g. replaced "Movements icon in the UI" with "Troop Movements icon in the top-left corner of the screen").
    • Quests - The order of quests being shown in the quest log has been rearranged. Quests are now sorted by character giving the quest, with e.g. building quests appearing higher up in the list than the Bandit Camp quests, for instance.
  • Deletion processes for inactive accounts have been improved. After restarting and subsequently having a low amount of points, accounts will no longer get deleted while advisors are still active.
Bugfixes

  • Quest - The quest "Terror of the seas" displayed a misleading icon next to the objective description, suggesting that Biremes are required to loot cities on foreign islands. Icon was replaced.
  • Island Quests - The automatic city selection for island quests could be rendered non-functional for some islands after collapsing the "no group" section in the city list.
  • Bonuses - When combining Hera's Wedding spell with "Wedding of the Aristocrats" while not having enough storage capacity for all resources, wrong resource amounts were shown in the prompt to confirm resource loss.
  • World wonders - Description text was misleading. The era of world wonders can only be reached if 6 months have passed and the required points are reached. The text now properly reflects both conditions.
  • Quickbar - Under certain conditions, custom sub-menu entries could not be displayed properly in the quickbar.
  • Incantation Circle - In case the first city in alphabetical order was besieged, Witch's Wisdom did not have any effect until the siege was over. We now improved the Witch's literacy to ensure that all offerings are doubled properly.
  • Javascript error - Fixed an error that could occur after founding a new city and subsequently hovering any farming village on that same island before the game recognized this new city.


Important information

  • Please be aware that Ritual effects have been reworked previously, with version 2.148. The following information was unfortunately missing in the changelog:
    • All ritual spells had the target city changed from one specific city to all player cities to avoid inconveniences in case a wrong city was selected while casting the respective spell.
    • Texts for all rituals were adjusted in order to explain their functionality as well as the details of the effect.


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Please feel free to leave any feedback.


Best regards,
Your Grepolis Team

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DeletedUser9262

Guest
I have an Idea for a bug fix. When you click on the free population button in the top right corner to go to your farm, the sound file is all messed up, can you all get that fixed. It's really annoying, almost as bad as fingernails on a chalkboard or something.
 
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