Changelog 2.127

DeletedUser836

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Changelog 2.127


Dear Community,

We would like to inform you that Grepolis will update to version 2.127 on Wednesday, December 14th, 2016.


Summary

  • With this version we introduce a change that we have seen requested several times by the community - having earned battle points shown in all battle reports.
  • Furthermore, we add 6 new heroes with various unique effects to the game.
  • Of course, we also fixed some bugs along the way. Read on to learn more about all changes below:

New Features and Changes

  • Earned battle points are now consistently displayed for all report types.
    • Previously, battle points were not shown in some reports as they could allow for conclusions about the amount of defeated units.
    • Since this data about defeated units could be compiled from the city wall's overviews anyway, it made no sense to stick to this inconsistent rule.
    • Battle points are also included in shared reports. They're bound to the booty option for shared content.

  • Several new heroes are introduced to ancient Greece.
    • All new heroes are available in the regular recruitment cycle.
    • These new heroes come with dedicated awards for reaching certain levels with your own hero levels or having wounded enemy heroes a set amount of times.
    • Meet the 6 new heroes in question:
      • Pariphaistes
        • As long as Pariphaistes is assigned to a town, all naval units in that town will be constructed 11-30% faster.
        • Cost for recruitment: 70 Coins of Wisdom
      • Rekonos
        • When Rekonos is assigned to a town, the production of stone in that town is increased by 44-120%.
        • Cost for recruitment: 65 Coins of Wisdom
      • Ylestres
        • When Ylestres is assigned to a town, the production of wood in that town is increased by 44-120%.
        • Cost for recruitment: 65 Coins of Wisdom
      • Themistocles
        • Divine Envoys and horsemen have 11-30% increased offensive and defensive values while fighting at Themistokles side.
        • Cost for recruitment: 60 Coins of War
      • Deimos
        • All units will have 5.5%-15% increased offensive values while attacking with Deimos.
        • Cost for recruitment: 120 Coins of War
      • Pelops
        • Hoplites and chariots will have 11-30% increased offensive and defensive values while fighting with Pelops.
        • Cost for recruitment: 60 Coins of War
Bugfixes

  • Reports - Instead of displaying empty profiles of players who since had their accounts deleted when accessing their profiles from battle reports, a new message is shown, indicating that the player in question no longer exists.
  • Bandits Camps - When accepting victory rewards from Bandit Camps while having reached full capacity for at least one resource, the warning popup about losing resources is now displayed properly.
  • Map - After a player town was conquered by another player, functions exclusive to owned towns are no longer shown in the ring menu. It is now updated properly to reflect the new owner.
  • Alliance - Some alliances were left without a founder or leader and could not be disbanded after their last member was deleted. It is now no longer possible that alliances end up without leader or founder.
  • Performance - Some edge cases could cause the game performance to drop on single worlds. These cases are now handled properly.

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We hope you enjoy the update and would love to hear any feedback you have here.

Best regards,
Your Grepolis Team​

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