DeletedUser
Guest
On Thursday March 7th Grepolis will be updated to version 2.36. This update brings us the long anticipated sounds of Grepolis! The update also contains bugfixes and a few other minor changes with the quest system. You can find a discussion thread for the update here.
As always, there will likely be downtime whilst the update is applied. We apologise for any inconvenience caused.
Below is a full list of changes included in 2.36:
Game
Features/Changes:
- The sounds are now here! We have added different sounds in three categories: background music, sound effects and sound clicks!
- For iOS users, only simplified background musics have been added due to technical limitations;
- We have implemented a loading on demand system for the sounds, which means that only players who activated the sounds will load files.
- Several improvements to the quests have been made:
- The active quest (with displayed arrows / helpers) now has a "glowing frame" for easier recognition;
- It's now possible to abort a non-satisfied quest;
- Added a quests progress bar;
- Added a "fancy" animation after finishing the quest (in most cases - after collecting the quest reward);
- Added a new friend invite quest.
- Research description for "Conquest" with the Revolt command system has been changed;
- Slider changes are animated now, selecting a value by clicking on it has been improved;
- Players don't get reports any more if they unassign or delete their own reservations;
- Added opt out for emails "Your city misses you". Also added a couple of email switches in the global settings;
- Changed the Facebook Connect behavior on logout/login of the game. User will not be logged out from Facebook anymore, but have to do one click more to get logged in with Facebook;
- "All construction orders..." notification can now be turned off even if player has no Administrator enabled;
- Notifications are now always displayed on top of windows;
- A click on the Attack Planner notification will open the Attack Planner window with highlighted attack on the list;
- The font size of unit numbers is now decreased in case the number is bigger than the image.
Bugfixes:
- An incorrect transport capacity was displayed when sending units to a city on the same island: returning units within the same island did not return in one command;
- When "Wedding" was cast on a city on same island, 2000+ each resource was lost in some cases;
- The reservation icon in the Attack window has been fixed;
- Town god was shown in simulator when inserting values from spy report;
- The limit of the towns with the same name in the dropdown in Attack Planner has been increased from 9 to 30;
- The state of the button "Units in planned attacks" in Attack Planner was wrong;
- Moving a message did not work after sending a message in following cases:
- Players trying to reply to a message and wanted to move it afterwards;
- Players trying to forward a message and wanted to move it afterwards;
- Players were not able to delete a plan after sharing it;
- Fixed some problems with the colors on the map in some rare cases:
- When two accounts were played over the same computer/browser, they used the same colors;
- When using different browsers with one account sometimes the colors were not loaded properly.
- Arrows / helpers are now pointing to appropriate building extension button in the senate even if one can not yet build this building;
- Favor bar could under some circumstances exceed its limit (this was just a display bug);
- Fixed some localization problems;
- When changing god, the farm space used by mythical units was not set back;
- Wrong description in report for resurrection spell: if no units could be resurrected the text now says it instead of showing 0 units.
Mobile
Bugfixes:
- Support report was not showing troops;
- Reports in forum and message were broken.
Thank you
Your Grepolis Team