I would like to know if more time could be spent on improving the traffic jamming system that gets exploited a little too well by us all. I pride myself on the fact that the only way i'm going to lose a city, is if you op me on a decent scale. The challenge an OP on you brings to the table is fantastic, hardens up your play style and keeps you on your toes! The biggest downfall of this game in my opinion, is the severe lag suffered when being opped. Even on a 100Mbps connection and a decent system, creeping up to the 250+ commands in the overview really struggles to handle the flow. The game freezes, gets buggy, doesn't refresh properly... makes sniping and fair play extremely difficult to accomplish. Basically takes the players skill away, no matter the level, and places them in the passenger seat to watch it all unfold. Especially when you have 20-30 flash pings every minute for the last 10 minutes of an incoming. And that is just the browser. The app has refused to let me into the game (brown back ground and spinning disk indefinitely) due to the amount of commands. My phone has actually frozen twice from the amount of alarms going off. I know i'm not the only one who has been impeded by this fault. Surely there must be some sort of system we can implement to compensate this severe lag during emergency grep situations such as being opped? Perhaps like a 'safe mode' of sorts even you can enter, it strips all the pretty stuff away and leaves only important information with instant update etc. I'm really trying hard to enjoy all out war in Grepolis, as thats the actual attraction for the game in the first place, but I struggle to enjoy it when it basically kicks all skill and knowledge out the window and just hands you the popcorn to watch instead.