DeletedUser262
Guest
Not sure what you are looking at Badldeas but we are the 2nd in growth daily and have been for awhile all be it keeping pace with heavy golders in front of us MS and behind us in DD. Internals lol do you know what that means , i will tell you we had one player just recently we internaled. 1 player this whole world but sure we have an IA issue..
Every alliance so far in the top 6 is fine atm we will see in a few weeks when things get interesting. Tell you what only one medicore is you because this whole statement save a few points was wrong.
But almost all you are getting from us these days are inactives. Although to be fair most of what you got from the start was inactive or simmers. We just have a lot less of those types now that you helped purge them. Also, did you count the guy you guys kicked as your internal, or was it a different one?
If I am so mediocre, how come I was able to break your alliances siege twice and then take the 4k city you guys were going for on an island with 17 memento cities, and just my main for friendlies? I particularly liked the part where after the first time I broke it with erinyes and hops the clown that tried to take it the next time stacked it almost entirely with archers. So I left the hops home and got a 4 to 1 bp ratio with erinyes . Don't worry, I am sure you can take it from me, but I will get a favorable BP ratio, which is par for the course when it comes to you guys. Actually KMA/TBD's active members are far superior compared to the average memento player. It is just that KMA/TBD has a bunch of garbage players as well. I can't really say much about it, we are operating on a shoe string budget when it comes to skilled players, but every time I find one in our alliance I will feed him/her cities, in the long run it will probably be enough.
If I could sum memento up it is a few key players carrying a lot of mediocre players. I won't name names though because I kind of like it when you guys climb into fail boats to attack my city. The problem is you guys recruit based on "experience" not skill, and you take anyone that will flip if they have enough points, regardless of skill. You have players that have played for the better part of a decade, and their strategy is "just keep attacking, until it works or all my troops are dead."