DeletedUser5
Guest
This thread is for discussing the Merchant's Shop rebalancing.
This could not be set. The Merchant Shop shop is a building, it couldn't be built and then destroyed just like that... ;-)
You will have the possibility to instantly trade resources between 2 cities.
A city with the Merchant's Shop will allow you to declare a target city, if you wish to do so. If a resource storage is full, the production won't stop, but 50% of the exceeding resources will automatically be delivered to your determined target city. So you can have cities that are not part of your front line and use them to feed your front line cities. A city can only take resources from one city at a time through this mechanic