I love SEA STORMS!!!!!

DeletedUser

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sea storm.jpg

CS from 30+hours
 

DeletedUser

Guest
hint to stop "your" cs from, being destroyed by spells..

make you cs fleet consist of as few boats as you can..reason?
spells take out a % of boats, not sure what % it is, but a small fleet means a cs takes up lots of pop% thus makes it harder to kill by spells
 
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DeletedUser39

Guest
hint to stop "your" cs from, being destroyed by spells..

make you cs fleet consist of as few boats as you can..reason?
spells take out a % of boats, not sure what % it is, but a small fleet means a cs takes up lots of pop% thus makes it harder to kill by spells

If you want an even better tip; cast a spell on your outgoing attack. Wether it's Heroism, Favourable wind or even desire (if there's no favour left to cast anything), you will 'guard' your attack from having a spell cast on it. It's a comman tactic used to prevent your Cship being destroyed this way. It's a common 'noob' mistake, and I hope you'll take this tip in account
 

DeletedUser

Guest
we discussed the cast on alliance internals..i suppose the attacker might have sent the cs, to land at a certain time in co op with clearing, and was waiting to cast a spell, I have done it, sent a cs, and had to wait for divine to catch up.."sweat sweat"
 
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