DeletedUser8262
Guest
I remember before there was no hades..............
Haha, I remember those days, and also, the griffith is a mythical creature of Artemis, not Dionysus
I remember before there was no hades..............
Haha, I remember those days, and also, the griffith is a mythical creature of Artemis, not Dionysus
sigma of en.
my friend and i joined just because of hades lol!
you couldnt join both rho and sigma
like hero worlds but REALLY HARD TO GET IN TOlove all the ideas. i, personally, like the ww phase of the game. however, i would love to see a reward for winning the ww and the crown. like, the opportunity for the winning alliance to move on to a more advanced world with a few xtra features. the idea that, after winning ur world, all that happens is the world closes. bummer.:\
Thats what could happen when they fix WWslove all the ideas. i, personally, like the ww phase of the game. however, i would love to see a reward for winning the ww and the crown. like, the opportunity for the winning alliance to move on to a more advanced world with a few xtra features. the idea that, after winning ur world, all that happens is the world closes. bummer.:\
like what the captain does but more helpfulone thing that has been on my mind. for gold users and farming!
should have a section for select all cities and time demand. not just city by city
i would like to see more Gods in the game,with useful spells for attacking and or defending. i am also old school. started long before WW's,before Hades and before we could conquer villages. only attack and then rebuild morale. i never liked the concept of the WW's. it turns the game boring! would rather see a playoff system of top 10 alliances or so, with a structured war. rank 1 vs 10,2 vs 9,etc. no support/attacks allowed from other alliances or interference. no players changing alliances(alliances with 2 or 3 academies being replaced). have a point system to determine winner of each war. points for ABP's,enemy cities conquered,etc. time limit on each war(example,30 days). until only 2 alliances left to fight for the Crown! can still have WW's,but give small alliance bonus upon completion. such as 2% increase to attacks for all members.
wars in general in this game,tend to get dragged out. which can also make the game boring. usually not much is gained,when 2 alliances are formidable foes. we do not lose cities,we just replace them. lose a city,should lose the culture cost of the city too. make it more of a risk,when at war!
dont thik soI didn't see the Olympic Games mentioned. Does that mean they are out?