As for your question @Selectron it would definitely help my case, but I'm afraid in a couple of months many players will complain about the same - the default morale world setting is new for most of us but as soon as all adapt to it, the low morale multiaccounts and current ban / morale definitions can be worse than spam. These tactics become viral especially when they allow such a huge advantage (~30% morale for sieges) and low risk (slots can't be lost regardless ban length).
@morg I know you know the rules/cheats inside and out, but at first impression, it looks like you bend some rules to help yourself and your alliance, and you are also asking for rule changes that will currently benefit you. Sorry, but as a member of the Players Council, it comes across as self-serving.I hope not many of you will encounter this problem / it will be changed fast...
Here is a 1-city player's city who is attackable BANNED:
If there was multi-account in your case, isn't that what tickets to the support team are for?