Well always here too help...
1. Attacking Recalling constantly, sole purpose too annoy turn iff alarm.
2. Constant attacks prolonged period no rhyme or reason (benefit)
3. Catta spam, constant barrage aimed at dwindling city to zero and keep going. This is more of a grey area but attacks are constant and in defense of it almost nothing you can do especially against a spam golder. Save gold him her but that requires spam.
4. Attacking and not stopping till player quits.
And no Harbor checks are not spam so those that complain tuff.
Exception is if done over and over again..
Hope this helps Ryv
Why isn't there a Rule in the US like EN too ban spam play ? And even when players send in tickets they get ignored or given a bs answer. As a mod of that particular server you yourself can enforce it and seen it done on other worlds..
Lets get this passed here for current and future worlds and you will see an uptick on players..
"Spamming" Sounds kinda vague. I don't really see anything wrong with any of that gameplay. For the following reasons:
1)
"Attacking Recalling Constantly..."
Sending an attack triggers the enemy alarm. This is a game of deception and being able to deceive your opponent with fake alarm trips makes sense in a deception game.
2) "
Constant attacks with no rhyme or reason..."
I'm sorry your opponents aren't notifying you 24 hours before they attack or attacking on regular schedules. I apologize for your human opponents acting... human.... But if you REALLY think this is somehow a legitimate complaint, then I suggest playing a night bonus world.
3)
"Catta Spam..."
Explained more in depth below, but honestly... its in the game mechanic for a reason. At this point it just sounds like you're mad that this isn't FarmVille....
4)
"Attacking and not stopping until a player quits"
What in the name of 'everyone gets a trophy' is that? You win this game by taking the cities of weaker players until you become a stronger player. That's literally how the game works. Are all the EU players whiny like this? I'm glad I play the US server.
To further elaborate on the Golding scenario, what's the actual problem with that? If someone wants to spend 20$ a week to spam attack my ONE city (One city out of literally 50 cities), then let them. That's 20$ a week they're spending on
nothing, and I'll have another city in 3 days.
I only say this because I just had someone colonize on of my fortified islands, and I've been Catapulting this person daily now. I'm not golding or anything, but I AM constantly sending cats at him to force him to send other troops down to this low wall island to die. The other option is to let him grow his city on a hotspot island.
I'm not sure how you could think that is somehow "against the rules", but save that sissy stuff for the EU servers. This is America, if you colonize in the middle of my territory, prepare to get stone hailed and favor farmed back to jurassic era. lmaooo