App Changelog 2.138

DeletedUser13502

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App Changelog 2.138


Dear Community,

The mobile app has been updated to version 2.138 for both iOS and Android users.


New features and Changes

  • The island quest rebalancing is activated on all live worlds. Quest difficulty, objectives, mechanics and rewards have been reworked to provide a better experience for players in all game stages.
    • Island quests become more challenging, but also more rewarding through a significant increase in reward value especially for later game stages.
    • General changes: Several reward effects were adjusted for better scaling.
    • Quest difficulty calculations were adjusted to work better in late game stages.
    • Island Quest rewards were adjusted to remain equally valuable across all game stages. Forced Loyalty is no longer available.
    • Quest objectives were adjusted to remove blockers and make available choices equally attractive and challenging.
    • Further adjustments:
      • Attack quests now give equal loot to all players attacking the same quest target.
      • Quest limits have been adjusted to a maximum of 6 available quests (previously 10) and 3 quests that can be accepted at the same time (previously 4).
      • After a longer absence there will be at least one new quest available soon after starting a new game session (previously you had to wait up to 8 hours).
      • Quests asking you to wait for a certain amount of time are now starting their timers immediately after you made your decision.
    • The changes are extensive. Therefore we prepared a wiki page [LINK], providing a more detailed list of all changes.
  • The marketplace for the mobile version now also supports the option "All, but enemies".
  • Auto-completion has been added to the recipient field for messages.
  • Additional information is provided if you received a report that can only be viewed in the browser version.
  • Texts in the settings for notification popups about dropped ingredients for our crafting events (e.g. Demeter) have been changed to be more clear.
  • Looted favor is now displayed in returning movements.


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We hope you enjoy the update and would love to hear any feedback you have.


Best regards,
Your Grepolis Team
 
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