Alternate version idea

Raevonwolff

Citizen
I think it would be a good idea if there were two world types. The current buy gold with real money could be kept, of course, as I fully understand the economics of micro-purchasing, but another version could be instituted with a flat rate monthly fee, so that having bigger pockets does not affect gameplay, and it is thus based on in-game skill and alliance loyalty and/or opportunism alone.
 
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