DeletedUser16251
Guest
I think this spell needs a review for the overall function of game play.
130 favor to cast from Athena - If you are not playing on the front or consistently attacking, you will always have plenty of Athena favor to spend.. Wisdom and Heroic Power are used a lot so raising the favor required for CP is not practical.
4 hours protection is too long. I am thinking it should be 2 hours and consider lower the favor to 100. It would make using it more stategic. It would also make it better to deal with the morale issues we all have dealing with turtles building and hiding behind walls. I understand the dynamic of a new player building a wall and using morale to try and play well enough to stay involved in a world but the reality is , veterans and seasoned players are playing the morale rules to just be a pain in the back side. Tired of turtles !
Just my thoughts, whatcha thinking?
130 favor to cast from Athena - If you are not playing on the front or consistently attacking, you will always have plenty of Athena favor to spend.. Wisdom and Heroic Power are used a lot so raising the favor required for CP is not practical.
4 hours protection is too long. I am thinking it should be 2 hours and consider lower the favor to 100. It would make using it more stategic. It would also make it better to deal with the morale issues we all have dealing with turtles building and hiding behind walls. I understand the dynamic of a new player building a wall and using morale to try and play well enough to stay involved in a world but the reality is , veterans and seasoned players are playing the morale rules to just be a pain in the back side. Tired of turtles !
Just my thoughts, whatcha thinking?